Where D&D is Heading; or, How the Internet Changed a Game
Most people with a strong interest in D&D were not surprised by the recent announcement that Wizards of the Coast is in the process of creating and playtesting the next iteration of the game. The...
View ArticleExploring D&D at DDXP
With the D&D Experience (DDXP) and the first public play of the new D&D rapidly fading away in the rear-view mirror, I have reams of topics I want to discuss. And, of course, 99% of them are in...
View ArticleFlank You Very Much: Tactical Play in D&D
An interesting question came up in an online discussion of D&D Next, and I very much anticipated seeing how the answers would play out. The question regarded how players and DMs handled flanking...
View ArticleA D&D Lover’s Guide to Other RPGs: “Dungeon World”
I grew up on D&D. From my very first Basic box set (the blue box, discarded as trash by some AD&D-playing friends) to the newest release of 5e, D&D will always be my main game. Over the...
View ArticleD&D: Breaking (is) Bad
For an article I first posted almost exactly two-and-a-half years ago, just a few days after I had learned a new edition of D&D was in the works, I sat myself down and did an honest assessment of...
View ArticleBreaking D&D 2: Electric Bugaloo
The response to my last article D&D: Breaking (is) Bad was astonishing in both volume and depth of thought. I received more emails than ever before from people wanting to talk to me directly about...
View ArticleWhat I Did on My Summer Con Season Vacation
Nothing causes a young (or in my case, not-so-young) RPG gamer’s soul to sing more than the summer con season. Origins, GenCon, PAX, Dragon*Con, Fan Expo Canada: these are just a few of the great...
View ArticleA D&D Lover’s Guide to Other RPGs: “Fate Core”
Full disclosure: I have had this article written for months, but I have been waiting to publish it until the Kickstarter was launched for Part-Time Gods of Fate, a “Powered By Fate” project I have...
View ArticleStorytelling and Pacing: Why a D&D Movie is Doomed and Could Still Be Awesome
The D&D brand operates on a different plane of existence than other RPGs. While other companies made their big announcements and rolled out their newest projects at Gen Con last week, the biggest...
View ArticleA Busy Year, Part 1: NPC Importance
Working as a part-time RPG freelancer is a proverbial rollercoaster ride. Sometimes it is thrilling, and other times the reward at the end of the ride is that you get to stop. If you asked me to stop...
View ArticleWhere D&D is Heading; or, How the Internet Changed a Game
Most people with a strong interest in D&D were not surprised by the recent announcement that Wizards of the Coast is in the process of creating and playtesting the next iteration of the game. The...
View ArticleExploring D&D at DDXP
With the D&D Experience (DDXP) and the first public play of the new D&D rapidly fading away in the rear-view mirror, I have reams of topics I want to discuss. And, of course, 99% of them are in...
View ArticleFlank You Very Much: Tactical Play in D&D
An interesting question came up in an online discussion of D&D Next, and I very much anticipated seeing how the answers would play out. The question regarded how players and DMs handled flanking...
View ArticleA D&D Lover’s Guide to Other RPGs: “Dungeon World”
I grew up on D&D. From my very first Basic box set (the blue box, discarded as trash by some AD&D-playing friends) to the newest release of 5e, D&D will always be my main game. Over the...
View ArticleD&D: Breaking (is) Bad
For an article I first posted almost exactly two-and-a-half years ago, just a few days after I had learned a new edition of D&D was in the works, I sat myself down and did an honest assessment of...
View ArticleBreaking D&D 2: Electric Bugaloo
The response to my last article D&D: Breaking (is) Bad was astonishing in both volume and depth of thought. I received more emails than ever before from people wanting to talk to me directly about...
View ArticleWhat I Did on My Summer Con Season Vacation
Nothing causes a young (or in my case, not-so-young) RPG gamer’s soul to sing more than the summer con season. Origins, GenCon, PAX, Dragon*Con, Fan Expo Canada: these are just a few of the great...
View ArticleA D&D Lover’s Guide to Other RPGs: “Fate Core”
Full disclosure: I have had this article written for months, but I have been waiting to publish it until the Kickstarter was launched for Part-Time Gods of Fate, a “Powered By Fate” project I have...
View ArticleStorytelling and Pacing: Why a D&D Movie is Doomed and Could Still Be Awesome
The D&D brand operates on a different plane of existence than other RPGs. While other companies made their big announcements and rolled out their newest projects at Gen Con last week, the biggest...
View ArticleA Busy Year, Part 1: NPC Importance
Working as a part-time RPG freelancer is a proverbial rollercoaster ride. Sometimes it is thrilling, and other times the reward at the end of the ride is that you get to stop. If you asked me to stop...
View Article